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OpcLoad.c

/*
*       Plug-in opcodes for Csound.
*       By Michael Gogins.
*       24 February 1997.
*/
#ifdef NEVER

#include <io.h>
#include <direct.h>
#include <windows.h>
#include "cs.h"
#include "OpcLoad.h"
/*
*       References that may be used in opcode libraries.
*/
extern FUNC **flist;
extern OENTRY opcodlstBuiltin[];
extern long opcodeCount;

int csYield(void)
{
#ifdef WIN32
    MSG Message;
    while(PeekMessage(&Message, NULL, 0, 0, PM_REMOVE))
      {
        if(Message.message == WM_QUIT)
          {
            return FALSE;
          }
        TranslateMessage(&Message);
        DispatchMessage(&Message);
      }
#endif
    return 0;
}

int opcodeCompare(const void *v1, const void *v2)
{
    return strcmp(((OENTRY*)v1)->opname, ((OENTRY*)v2)->opname);
}

long csLibraryLoad(const char *libraryPath)
{
    long library = 0;
#ifdef WIN32
    library = (long) LoadLibrary(libraryPath);
#endif
    return library;
}

long csLibraryProcedureAddressGet(long library,
                                  const char *procedureName)
{
    void *procedureAddress = NULL;
#ifdef WIN32
    procedureAddress = GetProcAddress((HINSTANCE)library,
                                      procedureName);
#endif
    return (long) procedureAddress;
}

long csOpcodeLoad(const char* libraryPath)
{
    long returnValue = 0;
    long opcodeSubscript;
    OENTRY entry;
    OENTRY *pEntry = 0;
    float functionSubscript = 1.0f;
    csOpcodeRegisterType *pCsOpcodeRegister = NULL;
    /*
     *  Load the opcode's shared library.
     */
    long library = csLibraryLoad(libraryPath);
    if(library == 0)
      {
        return CS_OPCODE_NOT_FOUND;
      }
    memset(&entry,
           0,
           sizeof(entry));
    /*
     *  Get the address of the opcode's registration function.
     */
    pCsOpcodeRegister =
      (csOpcodeRegisterType *)csLibraryProcedureAddressGet(library,
                                                           "csOpcodeRegister");
    if(pCsOpcodeRegister == NULL)
      {
        return CS_OPCODE_REGISTER_FAILED;
      }
    /*
     *  Iterate through and register all the opcodes in the library.
     */
    for (opcodeSubscript = 0L;
         returnValue = (*pCsOpcodeRegister)(opcodeSubscript,
                                            &esr,
                                            &ekr,
                                            &ksmps,
                                            &nchnls,
                                            flist,
                                            &entry);
         ++opcodeSubscript)
      {
        /*
         *      Increase the size of the opcode dispatch table.
         */
        pEntry = mrealloc(opcodlst, sizeof(opcodlst[0]) * (opcodeCount + 1));
        if(pEntry == NULL)
          {
            return CS_OUT_OF_MEMORY;
          }
        opcodlst = pEntry;
        opcodeCount++;
        oplstend = opcodlst + opcodeCount;
        /*
         * Copy the opcode entry buffer to the new entry in the dispatch table.
         */
        memcpy(&opcodlst[opcodeCount - 1],
               &entry,
               sizeof(entry));
      }
    return returnValue;
}

long csOpcodeLoadAll(void)
{
    long returnValue = 0;
    char opcodeDirectory[MAX_PATH + 1];
    char opcodePath[MAX_PATH + 1];
    char drive[_MAX_DRIVE];
    char dir[_MAX_DIR];
    char *opcodeEnvironmentDirectory = NULL;
    struct _finddata_t findData;
    long search = 0;
    /*
     *  Copy the builtin opcode dispatch table to
     *  the dynamic opcode dispatch table
     *  that will actually be used.
     */
    int opcodlstSize = opcodeCount * sizeof(opcodlst[0]);
    opcodlst = (OENTRY*) mmalloc(opcodlstSize);
    if(opcodlst == NULL)
      {
        return CS_OUT_OF_MEMORY;
      }
    memcpy(&opcodlst[0],
           &opcodlstBuiltin[0],
           opcodlstSize);
    oplstend = opcodlst + opcodlstSize;
    /*
     *  Locate the opcode directory from the environment variable,
     *  if it exists.
     *  A breakpoint can be set here in debugging to test this.
     */
    returnValue = 0;
    if(returnValue) {
      returnValue = putenv("OPCODEDIR=C:\\Gogins\\Develop\\Silence\\Install");
    }
    opcodeEnvironmentDirectory = getenv("OPCODEDIR");
    if(opcodeEnvironmentDirectory != NULL)
      {
        strncpy(opcodeDirectory,
                opcodeEnvironmentDirectory,
                MAX_PATH);
        sprintf(opcodePath,
                "%s\\%s\0",
                opcodeDirectory,
                "*.OPC");
      }
    /*
     *  Otherwise, use the current working directory,
     *  hopefully the Csound directory.
     */
    else
      {
#ifdef WIN32
        GetModuleFileName(0,
                          opcodeDirectory,
                          _MAX_PATH);
        _splitpath(opcodeDirectory,
                   drive,
                   dir,
                   0,
                   0);
        sprintf(opcodeDirectory,
                "%s%s\0",
                drive,
                dir);
        sprintf(opcodePath,
                "%s%s%s\0",
                drive,
                dir,
                "*.OPC");
#else
        getcwd(opcodeDirectory,
               _MAX_PATH);
        sprintf(opcodePath,
                "%s/%s\0",
                opcodeDirectory,
                "*.OPC");
#endif
      }
    search = _findfirst(opcodePath, &findData);
    if(search == -1)
      {
        _findclose(search);
        return CS_OPCODE_NOT_FOUND;
      }
    else
      {
        sprintf(opcodePath,
                "%s\\%s\0",
                opcodeDirectory,
                findData.name);
        returnValue = csOpcodeLoad(opcodePath);
      }
    sprintf(opcodePath,
            "%s\\%s\0",
            opcodeDirectory,
            findData.name);
    /*
     *  Register all OPC libraries in the opcode directory.
     */
    while(_findnext(search,
                    &findData) == 0)
      {
        sprintf(opcodePath,
                "%s\\%s\0",
                opcodeDirectory,
                findData.name);
        returnValue = csOpcodeLoad(opcodePath);
      }
    _findclose(search);
    return returnValue;
}

void opcodesList()
{
    int i;
    int opcodesSize = opcodeCount * sizeof(OENTRY);
    OENTRY *templist = (OENTRY*)malloc(opcodesSize);
    memcpy(templist, opcodlst, opcodesSize);
    qsort(templist,
          opcodeCount,
          sizeof(OENTRY),
          opcodeCompare);
    printf("NUMBER OPCODE           THREAD INTYPES                        OUTTYPES\n");
    for(i =! 1; i < opcodeCount; i++)
      {
        printf("%6d %-20s %2d %-30s %s\n",
               i,
               templist[i].opname,
               templist[i].thread,
               templist[i].intypes,
               templist[i].outypes);
      }
    free(templist);
}

#else
long csoundLoadAllOpcodes(void)
{
        return 0;
}
#endif

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