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FileWvIn.h

/***************************************************/
/*! \class FileWvIn
    \brief STK audio file input class.

    This class inherits from WvIn.  It provides a "tick-level"
    interface to the FileRead class.  It also provides variable-rate
    "playback" functionality.  Audio file support is provided by the
    FileRead class.  Linear interpolation is used for fractional "read
    rates".

    FileWvIn supports multi-channel data.  It is important to distinguish
    the tick() methods, which return samples produced by averaging
    across sample frames, from the tickFrame() methods, which return
    references to multi-channel sample frames.

    FileWvIn will either load the entire content of an audio file into
    local memory or incrementally read file data from disk in chunks.
    This behavior is controlled by the optional constructor arguments
    \e chunkThreshold and \e chunkSize.  File sizes greater than \e
    chunkThreshold (in sample frames) will be read incrementally in
    chunks of \e chunkSize each (also in sample frames).

    When the file end is reached, subsequent calls to the tick()
    functions return zero-valued data and isFinished() returns \e
    true.

    See the FileRead class for a description of the supported audio
    file formats.

    by Perry R. Cook and Gary P. Scavone, 1995 - 2005.
*/
/***************************************************/

#ifndef STK_FILEWVIN_H
#define STK_FILEWVIN_H

#include "WvIn.h"
#include "FileRead.h"

00040 class FileWvIn : public WvIn
{
public:
  //! Default constructor.
  FileWvIn( unsigned long chunkThreshold = 1000000, unsigned long chunkSize = 1024 );

  //! Overloaded constructor for file input.
  /*!
    An StkError will be thrown if the file is not found, its format is
    unknown, or a read error occurs.
  */
  FileWvIn( std::string fileName, bool raw = false, bool doNormalize = true,
            unsigned long chunkThreshold = 1000000, unsigned long chunkSize = 1024 );

  //! Class destructor.
  virtual ~FileWvIn();

  //! Open the specified file and load its data.
  /*!
    Data from a previously opened file will be overwritten by this
    function.  An StkError will be thrown if the file is not found,
    its format is unknown, or a read error occurs.  If the file data
    is to be loaded incrementally from disk and normalization is
    specified, a scaling will be applied with respect to fixed-point
    limits.  If the data format is floating-point, no scaling is
    performed.
  */
  void openFile( std::string fileName, bool raw = false, bool doNormalize = true );

  //! Close a file if one is open.
  void closeFile( void );

  //! Clear outputs and reset time (file) pointer to zero.
  void reset( void );

  //! Normalize data to a maximum of +-1.0.
  /*!
    This function has no effect when data is incrementally loaded
    from disk.
  */
  void normalize( void );

  //! Normalize data to a maximum of \e +-peak.
  /*!
    This function has no effect when data is incrementally loaded
    from disk.
  */
  void normalize( StkFloat peak );

  //! Return the file size in sample frames.
00090   unsigned long getSize( void ) const { return data_.frames(); };

  //! Return the input file sample rate in Hz (not the data read rate).
  /*!
    WAV, SND, and AIF formatted files specify a sample rate in
    their headers.  STK RAW files have a sample rate of 22050 Hz
    by definition.  MAT-files are assumed to have a rate of 44100 Hz.
  */
00098   StkFloat getFileRate( void ) const { return data_.dataRate(); };

  //! Query whether reading is complete.
00101   bool isFinished( void ) const { return finished_; };

  //! Set the data read rate in samples.  The rate can be negative.
  /*!
    If the rate value is negative, the data is read in reverse order.
  */
  void setRate( StkFloat rate );

  //! Increment the read pointer by \e time samples.
  /*!
    Note that this function will not modify the interpolation flag status.
   */
  virtual void addTime( StkFloat time );

  //! Turn linear interpolation on/off.
  /*!
    Interpolation is automatically off when the read rate is
    an integer value.  If interpolation is turned off for a
    fractional rate, the time index is truncated to an integer
    value.
  */
00122   void setInterpolate( bool doInterpolate ) { interpolate_ = doInterpolate; };

  StkFloat lastOut( void ) const;

protected:

  virtual void computeFrame( void );

  FileRead file_;
  bool finished_;
  bool interpolate_;
  bool normalizing_;
  bool chunking_;
  StkFloat time_;
  StkFloat rate_;
  unsigned long chunkThreshold_;
  unsigned long chunkSize_;
  long chunkPointer_;

};

#endif

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