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Saxofony.h

/***************************************************/
/*! \class Saxofony
    \brief STK faux conical bore reed instrument class.

    This class implements a "hybrid" digital
    waveguide instrument that can generate a
    variety of wind-like sounds.  It has also been
    referred to as the "blowed string" model.  The
    waveguide section is essentially that of a
    string, with one rigid and one lossy
    termination.  The non-linear function is a
    reed table.  The string can be "blown" at any
    point between the terminations, though just as
    with strings, it is impossible to excite the
    system at either end.  If the excitation is
    placed at the string mid-point, the sound is
    that of a clarinet.  At points closer to the
    "bridge", the sound is closer to that of a
    saxophone.  See Scavone (2002) for more details.

    This is a digital waveguide model, making its
    use possibly subject to patents held by Stanford
    University, Yamaha, and others.

    Control Change Numbers: 
       - Reed Stiffness = 2
       - Reed Aperture = 26
       - Noise Gain = 4
       - Blow Position = 11
       - Vibrato Frequency = 29
       - Vibrato Gain = 1
       - Breath Pressure = 128

    by Perry R. Cook and Gary P. Scavone, 1995 - 2005.
*/
/***************************************************/

#ifndef STK_SAXOFONY_H
#define STK_SAXOFONY_H

#include "Instrmnt.h"
#include "DelayL.h"
#include "ReedTable.h"
#include "OneZero.h"
#include "Envelope.h"
#include "Noise.h"
#include "SineWave.h"

00049 class Saxofony : public Instrmnt
{
 public:
  //! Class constructor, taking the lowest desired playing frequency.
  /*!
    An StkError will be thrown if the rawwave path is incorrectly set.
  */
  Saxofony(StkFloat lowestFrequency);

  //! Class destructor.
  ~Saxofony();

  //! Reset and clear all internal state.
  void clear();

  //! Set instrument parameters for a particular frequency.
  void setFrequency(StkFloat frequency);

  //! Set the "blowing" position between the air column terminations (0.0 - 1.0).
  void setBlowPosition(StkFloat aPosition);

  //! Apply breath pressure to instrument with given amplitude and rate of increase.
  void startBlowing(StkFloat amplitude, StkFloat rate);

  //! Decrease breath pressure with given rate of decrease.
  void stopBlowing(StkFloat rate);

  //! Start a note with the given frequency and amplitude.
  void noteOn(StkFloat frequency, StkFloat amplitude);

  //! Stop a note with the given amplitude (speed of decay).
  void noteOff(StkFloat amplitude);

  //! Perform the control change specified by \e number and \e value (0.0 - 128.0).
  void controlChange(int number, StkFloat value);

 protected:

  StkFloat computeSample( void );

  DelayL    delays_[2];
  ReedTable reedTable_;
  OneZero   filter_;
  Envelope  envelope_;
  Noise     noise_;
  SineWave vibrato_;
  unsigned long length_;
  StkFloat outputGain_;
  StkFloat noiseGain_;
  StkFloat vibratoGain_;
  StkFloat position_;

};

#endif

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