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FLTKKeyboardWindow.cpp

/*
    FLTKKeyboardWindow.hpp:

    Copyright (C) 2006 Steven Yi

    This file is part of Csound.

    The Csound Library is free software; you can redistribute it
    and/or modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    Csound is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with Csound; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
    02111-1307 USA
*/

#include "FLTKKeyboardWindow.hpp"

static void allNotesOff(Fl_Widget *widget, void * v) {
    FLTKKeyboardWindow *win = (FLTKKeyboardWindow *)v;
    win->keyboard->allNotesOff();
}

static void channelChange(Fl_Widget *widget, void * v) {
    Fl_Spinner *spinner = (Fl_Spinner *)widget;
    FLTKKeyboardWindow *win = (FLTKKeyboardWindow *)v;

    win->lock();

    int channel = (int)spinner->value() - 1;

    win->keyboardMapping->setCurrentChannel(channel);

    win->bankChoice->value(win->keyboardMapping->getCurrentBank());

    win->setProgramNames();

    win->sliderBank->setChannel(channel);

    win->unlock();
}

static void bankChange(Fl_Widget *widget, void * v) {
    Fl_Choice *choice = (Fl_Choice *)widget;
    FLTKKeyboardWindow *win = (FLTKKeyboardWindow *)v;

    win->lock();

    win->keyboardMapping->setCurrentBank((int)choice->value());

    win->setProgramNames();

    win->unlock();
}

static void programChange(Fl_Widget *widget, void * v) {
    Fl_Choice *choice = (Fl_Choice *)widget;
    FLTKKeyboardWindow *win = (FLTKKeyboardWindow *)v;

    win->lock();

    win->keyboardMapping->setCurrentProgram((int)choice->value());

    win->unlock();
}

FLTKKeyboardWindow::FLTKKeyboardWindow(CSOUND *csound,
          const char *deviceMap,
          int W, int H, const char *L = 0)
    : Fl_Double_Window(W, H, L)
{

    this->csound = csound;
    this->mutex = csound->Create_Mutex(0);

    this->keyboardMapping = new KeyboardMapping(csound, deviceMap);

    this->begin();

    int row1 = 0;
    int row2 = row1 + 150;
    int row3 = row2 + 20;
    int row4 = row3 + 20;

    this->sliderBank = new SliderBank(csound, 0, row1, W, 150);

    this->channelSpinner = new Fl_Spinner(60, row2, 80, 20, "Channel");
    channelSpinner->maximum(16);
    channelSpinner->minimum(1);
    this->channelSpinner->callback((Fl_Callback*) channelChange, this);

    this->bankChoice = new Fl_Choice(180, row2, 180, 20, "Bank");
    this->programChoice = new Fl_Choice(420, row2, 200, 20, "Program");

    bankChoice->clear();

    for(unsigned int i = 0; i < keyboardMapping->banks.size(); i++) {
            bankChoice->add(keyboardMapping->banks[i]->name);
    }

    bankChoice->value(0);

    setProgramNames();

    this->bankChoice->callback((Fl_Callback*)bankChange, this);
    this->programChoice->callback((Fl_Callback*)programChange, this);


    this->allNotesOffButton = new Fl_Button(0, row3, W, 20, "All Notes Off");
    this->allNotesOffButton->callback((Fl_Callback*) allNotesOff, this);

    this->keyboard = new FLTKKeyboard(csound, 0, row4, W, 80, "Keyboard");

    this->end();

}

FLTKKeyboardWindow::~FLTKKeyboardWindow() {
        if (mutex) {
        csound->DestroyMutex(mutex);
        mutex = (void*) 0;
    }
    delete keyboardMapping;
}

void FLTKKeyboardWindow::setProgramNames() {

    Bank* bank = keyboardMapping->banks[keyboardMapping->getCurrentBank()];

    programChoice->clear();

    for( vector<Program>::iterator iter = bank->programs.begin();
            iter != bank->programs.end(); iter++ ) {
            programChoice->add((*iter).name);
    }

    programChoice->value(bank->currentProgram);
}

int FLTKKeyboardWindow::handle(int event) {
    //this->csound->Message(this->csound, "Keyboard event: %d\n", event);

    switch(event) {
        case FL_KEYDOWN:
                return this->keyboard->handle(event);
        case FL_KEYUP:
                return this->keyboard->handle(event);
//        case FL_DEACTIVATE:
//              this->keyboard->allNotesOff();
//              csound->Message(csound, "Deactivate\n");
//              return 1;
        default:
            return Fl_Double_Window::handle(event);
    }

}

void FLTKKeyboardWindow::lock() {
    if(mutex) {
        csound->LockMutex(mutex);
    }
}

void FLTKKeyboardWindow::unlock() {
    if(mutex) {
        csound->UnlockMutex(mutex);
    }
}

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